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NPC Generator

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Advanced [show]


Vonbin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his black hair. He wears crescent spectacles with a black brim.

Personality: Vonbin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a forest tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Nature, Mentor. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Vonbin Bofdann, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 18 (+4)14 (+2) 18 (+4)7 (-2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 9000 cp. 4 Thunderstones.


Social Check DCs


Jarsali Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tan painted combat armor at almost all times. Her blonde hair is lengthy. Her eyes are a pleasant green.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She receives visions of the future at random moments

History: Jarsali was born with her father's beautiful face. She was taken from her home at a very young age. She was granted druidic powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Slave. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Jarsali Cithreth, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Duergath Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. With bright auburn hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: Duergath wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: Duergath was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Disciplined. Flaws: Ugly, Disease, Addict. Bonds: Family. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Duergath Frostbeard, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1600 sp.


Social Check DCs


Quilla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a long chestnut ponytail with little hanging trinkets. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Cocky and sure of herself, she believes she is the best Miner born in the past three hundred years. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Miner for the past few years.

Motivation: Further expansion of business; and to get a good night's sleep

Flaws: Disease, Insomniac. Bonds: Attractive, Job, In love. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Quilla Nackle, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 4000 cp.


Social Check DCs


Rurik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Rurik has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he seems to be bored by most things

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Rurik Morigak, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 18 (+4)7 (-2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Zedaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He keeps his red crest in a pixie cut. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Zedaar Beryntolthropal, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)5 (-3) 13 (+1)12 (+1)
Skills Arcana -1, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2800 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Theodoric Langdon, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His chestnut hair is lengthy. This brown eyed northerner is not easily forgotten.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: He was raised in a forest tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Nature, Military. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Langdon, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 5 (-3)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 7
Languages Common, Goblin, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Azza Charity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. She is muscular with a powerful set of arms. Her dark red hair has been sun bleached extensively. Her half smiles and silver eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hasn't been sleeping well lately.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Insomniac, Selfish. Bonds: Attractive, Slave, Religious. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Azza Charity, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)19 (+4) 9 (-1)18 (+4)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 60 gp.


Social Check DCs


Mara Paxton, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears just a yellow suit and is in decent physical shape. Her hair is always cut to a buzz. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her mother raised her in a mountain cabin. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Insane. Bonds: Religious, Nature, Enemies. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Mara Paxton, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. 1 Superior lock.


Social Check DCs

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