Werydd Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She has golden hair. Her eyes are likewise gray.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in the south, but her parents moved at a very young age to the north. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, PTSD. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Holg Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has styled his chestnut hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Mentor, Has a crush. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Rael Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue Stetson hat and blue clothes. He carries a battered greatsword and tarnished warhammer as well. His hair is short and red. He has several tiny sapphire earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Military. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Bloodstone (30 gp). 3 Tanglefoot bags.
Eiravel Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length auburn hair. He has several tiny jet earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.
History: He was born into a rich family. A freak accident while working with his Locksmith father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He seems to be bored by most things; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Mundane, Impulsive, Disease. Bonds: Rich. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Citrine (70 gp).
Richard Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is dressed in an above average manner. He has wavy chestnut hair. He has violet eyes.
Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Bather, his father struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He got away from his former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, In love. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Gurdis Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a clover on it. Her head has been shaved. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Animals are drawn to her, and she is able to talk to them.
History: She was born in the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted divine powers by her dying sister.
Motivation: An old rival family wants her found.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Rose Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. She has done her best to style her auburn hair to look like a famous performer. Her eyes are gray and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.
History: Rose was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and she feels threatened by others
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.
Raymond Barlow, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears light armors faded through time and improper care. His white hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He never swears and excessively uses polite adverbs when speaking. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
Pelt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has a large pastel mantle and cape that has been intricately interwoven into his blue robe, and sports empty pouches on his belt. His brown fur is still thick. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his father. He helped his father out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Fighting. Bonds: Immigrant, Job, Has a crush. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Rose (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
