Althaea Horineth, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. Her auburn hair is still thick. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Althaea was born the youngest of three triplets. In her 17th year, her parents were killed by a illithids raid, leaving Althaea alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to raise her children well.
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Family, Enemies. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate.
Tricking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting pastel shirt and pants. Her gray fur is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a slaver, Tricking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Flaws: Ugly, Impulsive. Bonds: Family, Mentor, Religious. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Oren Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His long brown hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Expand his business; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Jade (120 gp). 1 Masterwork Common Ranged Weapon.
Left-Handed Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.
History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered writing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Passionate, Artistic. Bonds: Adventurer, Nature. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Balam Chance, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in a clean black cloak covering his clean studded leather and is in decent physical shape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are gold and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Terse, Addict. Bonds: Adventurer, Enemies. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 280 gp. Silver comb with moonstones (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).
Traubon Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown coat over a tan low-cut shirt, and a top hat upon his head. He is portly but not overly obese. He wears his red hair down. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 11th year, his parents were killed by a illithids raid, leaving Traubon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and to end his boredom
Flaws: Antagonistic, Forgetful, Mundane. Bonds: Attractive, Enemies. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Mordai Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his shortbow ready. He has purple hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.
History: Mordai hails from a village terrorized by brigands. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and he's attracted to the pc
Ideals: Fighting. Flaws: Fearful. Bonds: Has a crush, Enemies, Criminal record, Rich. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Direcris Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" southern man, he wears a fancy green suit. He has styled his gold crest well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Family, Criminal record. Occupation: Mason
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Mantus Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple black line shooting up and back down. His blue hair is matted, messy, and big. He has black eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Secretive, Shy. Bonds: Immigrant. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 310 gp.
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