Anbera Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. Her white hair is slicked back into a classic pompadour. Her eyes are likewise green.
Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a white middle class family as the only child. She worked as a nervous Engraver and found it very stressful. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp.
Fallond Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He has a long silver beard with little hanging trinkets. His eyes are hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He has never given up on his poetry dream.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp.
Wobbles Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a tan suit. His hair, while still mostly auburn, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Layabout for hire.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business
Flaws: Ugly, Fearful. Bonds: Job, Criminal record, Adventurer. Occupation: Layabout
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 cp. Smoky quartz (70 gp).
Tervaround Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her silver hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: Tervaround is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a wizard, Tervaround was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Sage job and began her own company from there.
Motivation: Revenge; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Joker. Bonds: Poor, Attractive, Mentor. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Gesrethe Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars. Her crest is greying and her face has many wrinkles. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She got into the Glassblower business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Expand her business.
Ideals: Opinionated, Philantrophist. Bonds: Poor, Attractive, Job. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Darkwood Shield.
Watson TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears red cloth garments or leather armor, and a wedding ring on his right hand. His black hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.
Personality: Watson hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also has developed a complete distrust of the Marshal profession.
History: Watson was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: In love, Job. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Crowbar.
Damien Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His red hair is lengthy. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Ruler soon after.
Motivation: To clean up the streets; and sabotage a competitor
Flaws: Ugly, Selfish. Bonds: Rich, Job, Guardian. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Merihim Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean black cloak covering his clean studded leather. His hair is dark red and curly. He is very pretty but has cold, dead eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He receives visions of the future at random moments
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Merihim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Criminal record, Religious. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Celestial, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kellen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His red hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Family. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 7000 cp.
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