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NPC Generator

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Advanced [show]


Olgoth Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His brown hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He now mingles about in high society.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Olgoth Bradshaw, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 7 (-2)12 (+1) 16 (+3)7 (-2)
Skills Deception +0, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Jezean Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'1". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a sword. She wears a top hat to cover her moderate length rusty crest. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jezean took refuge in the ruined castle and found the beat up sword and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly. Bonds: Enemies, Nature, Family, Religious. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Jezean Jerynomonis, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Criella Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt. Her red hair is greasy and uncared for. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: To end her boredom; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Ugly, Mundane, Impulsive. Bonds: Slave. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Criella Tolerance, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp. 3 Acid flasks.


Social Check DCs


Elizabeth Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a yellow tunic with green highlights, and long brown pants that bunch up around her shoes. Her left leg appears badly burned and disfigured. Her hair is cut close to her head. Her fierce green eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her brother

Flaws: Antagonistic. Bonds: Family, Immigrant, Criminal record, Religious. Occupation: Carter

Voice: Stutters

Attributes [hide]

Elizabeth Mundy, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Kilia Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is black and very short. Her green eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to make almost anything out of random pieces of junk.

History: Kilia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Persistence, Gifted. Bonds: Attractive, Poor. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Kilia Strakeln, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Pyra Respect, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy purple stubble. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. She has purple hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is fixated on the number 82. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She enjoys reading and quiet.

History: She was born in the west. Pyra was born on a far western forest where she grew up under the tutelage of her mother, an expert Dyer. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Pyra Respect, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp.


Social Check DCs


Rosalind Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears yellow leather gloves, a yellow jacket, and tight pants. Her long red hair is drawn into a two foot long braid. Her eyes are green and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.

History: The child of a Architect, who enjoyed hunting, Rosalind was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Barkeep for hire.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Selfish, Ugly. Bonds: Job, Nature, Adventurer. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Rosalind Woods, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Iolite (20 gp).


Social Check DCs


Alexandre Halsey, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his trident always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.

History: Gifted from a young age, Alexandre studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Carter

Voice: French accent

Attributes [hide]

Alexandre Halsey, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)14 (+2) 16 (+3)16 (+3)
Skills Athletics +0, Insight +5
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. Malachite (8 gp).


Social Check DCs


Valida Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy blonde hair. Her green unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born the only child of a wealthy merchant. When Valida reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the east

Ideals: Entrepeneur, Athletic. Flaws: Disease, Shy. Bonds: Military. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Valida Eversharp, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp.


Social Check DCs

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