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NPC Generator

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Advanced [show]


Erdan Floshem, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears a blue vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Erdan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Erdan was born on a far northern plains where he grew up under the tutelage of his father, an expert Baker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Erdan Floshem, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)17 (+3) 18 (+4)15 (+2)
Skills Athletics +4, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 gp. Malachite (4 gp).


Social Check DCs


Dûshrat Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Dûshrat Holton, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Simple lock.


Social Check DCs


Hunter Dumph, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting grey shirt and pants. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Healer, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Addict. Bonds: Military, Poor. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Hunter Dumph, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Hethress Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is wearing colorful clothing, dressed as a Mercenary. Her scarlet crest is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Mercenary. Animals are drawn to her, and she is able to talk to them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Hethress took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Job, Slave, Guardian, Adventurer. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hethress Akambherylliax, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)7 (-2) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Joser Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white coat over a blue low-cut shirt, and a broad hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born in a small desert village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Nature, Military. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Joser Tealeaf, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills History +3, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp.


Social Check DCs


Valorean Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He keeps his long blue crest kept up in a rat tail. He has several tiny opal earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. Valorean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. Valorean was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Shepherd. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Rich, Immigrant. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Valorean Dhyrktelonis, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp.


Social Check DCs


Sybil Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her tied-back hair is auburn. She has gleaming, smiling green eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a minor phobia of water and hates getting wet.

History: She was raised in a island tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She is unsatisfied with her job; and she seems to be bored by most things

Flaws: Mundane, Fearful. Bonds: Nature, Criminal record, Job. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Sybil Lindsey, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Anbera Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears rags and sports a simple walking cane. Her hair is blonde and curly. Her green eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to loving parents in a slum to the south. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anbera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions.

Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Religious. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Anbera Rubyeye, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)9 (-1) 16 (+3)6 (-2)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Taklinn Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His golden hair is slicked back into a classic pompadour. His eyes are gray.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Taklinn Bofdann, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)14 (+2) 14 (+2)5 (-3)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Azurite (14 gp).


Social Check DCs

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