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NPC Generator

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Advanced [show]


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His brown fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has always had a great fascination with Half-Elven culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Racist. Bonds: Slave, Nature, Guardian. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Dagger In the Wind, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 pp. Tourmaline (70 gp). 1 Banded mail.


Social Check DCs


Eldon Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a drow raid, leaving Eldon alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Eldon Wildwander, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Terran, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp. 1 Darkwood Shield.


Social Check DCs


Halimath Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean blue cloak covering his clean studded leather. His long auburn hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Gifted, Extrovert, Logical. Flaws: Ugly. Bonds: Family. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Halimath Meliamne, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)7 (-2) 11 (+0)11 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Dara Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a worn and beaten armor. Her red hair is drawn into a tight pony tail with a rose scrunchie. She has a tattooed face.

Personality: Dara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is used to getting what she wants. In part because she is a meticulous planner.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Dara was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Dara's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Artistic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dara Koehlanna, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Brown-green garnet (100 gp).


Social Check DCs


Gurdis Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. With bright chestnut hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her old friends

Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Enemies, Slave. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Gurdis Gorunn, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp.


Social Check DCs


Kallista Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her black robe and has her mace always slung over her shoulder. She sports a flattop hair cut. Her eyes are a pleasant white.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised in a white middle class family as the only child. Her mother took her hunting and taught her how to get in the mind of other creatures. She struck the Servant job and began her own company from there.

Motivation: Expand her business; and she seems to be bored by most things

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Servant

Voice: French accent

Attributes [hide]

Kallista Fear, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Trym Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey shirt with thin violet vertical stripes and green pants, and a wedding ring on his right hand. He has brown hair. He has gleaming, smiling violet eyes.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trym was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: In love, Adventurer, Family, Religious. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Trym Eastaughffe, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel broad hat and pastel clothes. His broad hat is riddled with cuts and holes. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Lazy. Bonds: Military, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Tricking Treat, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)15 (+2) 12 (+1)19 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Aline Barney, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Aline and her spouse have recently divorced.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Banker

Voice: Whispers

Attributes [hide]

Aline Barney, Female Human Sorcerer 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)5 (-3) 10 (+0)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp.


Social Check DCs

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