Dimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He then took over the family business and is one of the better Armorer for hire.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Akra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blue crest is long and unkept. She has a tattooed face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a font of random trivia from the lore and stories she has discovered
History: Born in the south to a Mortician, Akra learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg
Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Job. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Red garnet (100 gp).
Grigi Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a monstrous two handed axe on her belt. Her red hair is unkempt and raggedy. Her eyes are violet and catlike.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Animals are drawn to her, and she is able to talk to them.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her arcane abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she uses money and sex appeal to get what she needs
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1600 sp. Jet (70 gp). Sardonyx (60 gp). Red garnet (70 gp).
Art Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a pastel Stetson hat and pastel clothes. Her red fur is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Architect father left her crippled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption.
Flaws: Shy, Disease. Bonds: Attractive, Military, Criminal record. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Cask In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown wide-brimmed hat and brown clothes. He wears a wide-brimmed hat to hide his balding. His copper eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Navigator, his mother struggled to pay the bills. Cask was born on a far western plains where he grew up under the tutelage of his mother, an expert Brewer. He is searching for what he claims is his rightful reward.
Motivation: He's attracted to the PC; and he has a crush on the local navigator
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor, Immigrant. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Rose (60 gp). Rhodochrosite (9 gp). 1 Silk rope.
Adrie Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman wears a simple violet robe with blue stripes complete with hood. Her clothes are grease stained in places. She keeps her white hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.
History: The child of eastern immigrants she idolized her father. Adrie was born on a far eastern forest where she grew up under the tutelage of her father, an expert Apothecary. She used her abilities to travel the world and help people.
Motivation: She wants to meet her childhood hero.
Ideals: Passionate, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 40 gp. Tourmaline (40 gp). Freshwater pearl (8 gp).
Althaea Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her hair, while still mostly golden, has prominent grey streaks. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. She hasn't told them the truth, but wants to settle down with them.
Motivation: To share knowledge with the world; and wants her loneliness to end
Ideals: Logical, Fighting. Flaws: Depressed. Bonds: Adventurer, Has a crush. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 4 (-3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Aym Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is well dressed, constantly wearing a green suit, brown shirt, and white tie. Her dark red hair, when down, is lengthy. Her thin eyebrows rest above her beady silver eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Aym was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Secretive. Bonds: Slave. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Calcitro Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His long chestnut hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Joker, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Celestial
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!