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NPC Generator

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Advanced [show]


Mardnab Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears tan leather gloves, a tan jacket, and tight pants. Her black hair is cut short with large spiked bangs in the front. Her eyes are violet and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of drow once and for all.

History: The child of a Sellsword, who enjoyed hunting, Mardnab was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She's looking for her big break; and her name or reputation has been wronged in the past by drow, and she desires to right it

Flaws: Antagonistic, Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Mardnab Fabblestabble, Female Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 41000 sp. 1 Backpack.


Social Check DCs


Ovina Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears light armors faded through time and improper care. Her skin is also unnaturally pale. Her hair is golden and very short. Her eyes are likewise blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The war was a terrible time for her, and Ovina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Navigator business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Ovina Lutgehr, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)4 (-3)
Skills Arcana +2, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Ovak Morley, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and wears silk and lounges about seductively. Her hair is silver and curly. She wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food she seems plenty friendly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by orcs. Ovak was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Enemies. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Ovak Morley, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 11 (+0)9 (-1)
Skills Arcana +0, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Chain shirt.


Social Check DCs


Ahrim Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple black line shooting up and back down. He carries with him a set of tridents on his belt, each one with a topaz on the hilt. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His martial abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Slave. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Ahrim Ideal, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 11 (+0)7 (-2)
Skills Nature +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 4000 cp.


Social Check DCs


Seraphina Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. Her tied-back hair is brown. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of northern immigrants she idolized her father. In her youth she was a Body Guard, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. After a long history of fighting, Seraphina and her spouse have recently divorced.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Seraphina Bigheart, Female Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp.


Social Check DCs


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue tunic with pastel highlights, and long tan pants that bunch up around his shoes. He has a long silver beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Immeral Wasanthi, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)17 (+3) 16 (+3)14 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 500 sp.


Social Check DCs


Muggrish Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports white clothing, slightly heavier than average wear. His hair is cut close to his head. His eyes are brown and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Muggrish was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Muggrish fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Muggrish Pinkerton, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Amber (140 gp).


Social Check DCs


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy black hair. His gray unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Disease, Depressed, Insomniac. Bonds: Military. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Mindartis Amakiir, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Erky Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears blue trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His black hair is braided into rings. His brown eyes are passionate and lively.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Philantrophist. Flaws: Insane, Impulsive. Bonds: Nature. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Erky Nackle, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).


Social Check DCs

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