Marastyr Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is renowned for her bright brown dresses and hats. Her red hair is still thick. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her job bores her to no end. She has decided to make it more interesting.
History: She was born on a small isolated farm. Marastyr liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Cartwright
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 210 gp.
Bendoo Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bendoo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Disciplined, Logical. Bonds: Attractive. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Leaf Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. He sports a flattop fur cut. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mortician for hire.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 2 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 30 pp.
Gesrethe Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright black dresses and hats. She has done her best to style her red crest to look like a famous performer. Her eyes are gold and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a minor phobia of water and hates getting wet.
History: She got into the Unemployed business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her dancing dream.
Motivation: Expand her business.
Ideals: Athletic, Artistic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Unemployed
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Qualen Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He has brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Overbrimming with self-confidence, Qualen isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Family, Slave. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 20 (+5) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1300 sp. Red-brown spinel (80 gp). 1 Darkwood Shield.
Edge Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a pastel suit, tan shirt, and black tie and is in decent physical shape. His lavender fur, when down, is lengthy. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of eastern immigrants he idolized his father. A gifted student he started as a Architect, but he got bored and became a Shoemaker. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's looking for his big break
Ideals: Joker, Entrepeneur. Bonds: Job, Immigrant, Adventurer. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 90 gp.
Orianna Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the south to a Detective, Orianna learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Detective for the past few years.
Motivation: A deep hatred of giants; and wants to open a new tavern
Flaws: Secretive, Impulsive. Bonds: Job, Religious, Enemies. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Peridot (60 gp).
Beast Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He dresses in brown turtlenecks beneath a white coat with violet slacks. He has done his best to style his beige fur to look like a famous performer. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Antagonistic, Insane, PTSD. Bonds: Attractive, Criminal record. Occupation: Beggar
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 330 gp.
Isabella Blakely, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and golden with streaks of blonde, and is pulled back with small brown clips. Her eyes are gray.
Personality: She snorts whenever she laughs or is feeling confident. She uses divination through singing.
History: Born to a pair of adventurers, Isabella grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Adventurer. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Amber (110 gp).
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