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NPC Generator

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Advanced [show]


Alvyn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He wears his silver hair up. His gray eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Actor, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical, Athletic. Bonds: Poor, Religious, Job, Criminal record. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Alvyn Bafflestone, Male Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 14 (+2)7 (-2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp. Golden pearl (50 gp). 1 Half-Plate.


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His brown hair is smooth and relatively long. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Engraver father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Selfish, Disease. Bonds: Job, Rich. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Carrie Ariessus, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)17 (+3) 8 (-1)14 (+2)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Goblin, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Koeth Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a yellow cloak and cross-gartered blue stockings. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: He was born in a small forest village. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: To prove his worth to the world; and he would like to get married and retire

Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Nature. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Koeth Gentry, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. Pink pearl (130 gp).


Social Check DCs


Ahinar Floshem, Female Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her chestnut hair is singed and shortened. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Ahinar is depressed about a lot of things. She tends to be a nihilist. She has a minor phobia of water and hates getting wet.

History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Elven conditions. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Flaws: Ugly, Depressed, Fearful, Racist. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Ahinar Floshem, Female Elf Sorcerer 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 7 (-2)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Sarai Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She wears a robe, a symbol of magic around her neck, and a mace on her belt, and her gloved hand is found clutching a mace. Her golden hair is heavily combed to the left. Her face is scarred and worn.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Sarai Shadowquick, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Vaina Teinithra, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tight fitting blue shirt and pants. With bright silver hair. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. Energy wise she seems alert and responsive.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Professionalism, Optimist. Flaws: Ugly, Insane, Insomniac. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vaina Teinithra, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 7 Acid flasks.


Social Check DCs


Torinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His scarlet crest is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Bellfounder. Further he is a bit of a stoner and is frequently out of it.

History: Torinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Bellfounder and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Armorer; and doesn't want to be a bellfounder and was forced into it by his family

Flaws: Ugly, Addict. Bonds: Job, Poor, Has a crush, Family. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Torinn Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Godfrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. He wears his white hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Bonds: Rich, Attractive, Nature. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Birkenhead, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp.


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His white hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Senteq was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Senteq Timbers, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs

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