Tim Marlee, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has a very tight haircut. His eyes are a pleasant hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Brewer business at a young age. He dropped out of school before completing his studies. He became a Brewer soon after.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Athletic, Logical. Bonds: Attractive, Poor, Job. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. 5 Acid flasks.
Harvest Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears pastel painted combat armor at almost all times. She has moderate length black fur. She wears an eyepatch.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear.
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Tiger eye turquoise (10 gp).
Daar Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tight fitting green shirt and pants, and a wedding ring on her left hand. Her crest is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Mundane. Bonds: In love, Religious, Enemies. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1300 sp. Tiger eye turquoise (16 gp). Coral (150 gp). Blue quartz (16 gp). 1 Half-Plate.
Vapula Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. Her black hair is long and unkept. This silver eyed southerner is not easily forgotten.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born several months after her mother was called into army service. Her first spouse was a Fletcher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Military. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp.
Zook Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Dragonborn culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Zook lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Priest. He has set out to sabotage the competition.
Motivation: He wants revenge against brigands; and wants to open a new tavern
Flaws: Racist, Fearful. Bonds: Family, Job, Enemies. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Flask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to hide his balding. His eyes are green and beady.
Personality: Flask is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Ugly, Depressed, Insomniac. Bonds: Military, Nature. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 140 pp.
Gerbo Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large blue jacket. He has wavy red hair. He has a dull look in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. Gerbo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Glassblower business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Hedonist, Insomniac. Bonds: Job, Family. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Masterwork Common Melee.
Burana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her gold crest is lengthy. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with finding treasure.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Burana reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Crown-heir for the past few years.
Motivation: She desires power and/or immortality.
Bonds: Poor, Immigrant, Attractive, Job, Adventurer, Military. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 cp.
Don Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He is bristling with hidden weapons, mostly maces and shortspears. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 4 years old his parents immigrated from the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels that his past leaves him morally obligated to help
Flaws: Disease. Bonds: Criminal record, Adventurer, Immigrant, Nature. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!