Dimble Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. His long chestnut hair is drawn into a two foot long braid. His violet eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Dimble grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 90 gp.
Maiathah Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She has no hair. Her ears are large.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record, Slave. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. Red-brown spinel (70 gp).
Maynild Browning, Female Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She wears a wide-brimmed hat to cover her moderate length chestnut hair. She is baby faced.
Personality: Confrontational and typically high on some drug or another. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A powerful necromancer made her what she is. In her youth she was a Dilettante, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She got away from her former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts
Ideals: Fighting. Flaws: Addict, Antagonistic, PTSD. Bonds: Mentor. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 10 pp.
Gale In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing a long, pastel, dusty cloak. His gray fur, when down, is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments
History: Born to a Locksmith, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 sp.
Seddit Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her dark red hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also has developed a complete distrust of the Healer profession.
History: She got into the Junk Dealer business at a young age. In her 16th year, her parents were killed by a brigands raid, leaving Seddit alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
Trail Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long beige fur kept up in a rat tail. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Trail grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Poor, Adventurer. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Hillanot Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath her coat. Her bronze crest is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Hillanot lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Tailor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Bowyer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Druidic, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Bertram Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who has a large red mantle and cape that has been intricately interwoven into his white robe. His silver hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: He was born in a small plains village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and regain custody of his daughter
Flaws: Terse, Insomniac. Bonds: Attractive, Nature, Family. Occupation: Bellfounder
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1900 sp.
Odo Morley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown wide-brimmed hat and brown clothes. His hair is blonde, silky, and of moderate length. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: This man loves music and to teach people music more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Artistic, Entrepeneur. Flaws: Addict, Fearful. Bonds: Attractive, Military. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


