Fargrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is physically well-built. He has a long golden beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. 2 Smokesticks.
Pyra Weary, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is typically in her Cartwright uniform. She wears her black hair up. Her silver eyes are slightly larger than normal.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A true patriot, Pyra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her father. Like her father and her brother before her, after school she went straight into learning to become a Cartwright. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Obsidian (5 gp).
Nora Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a white costume with the symbols of death on her torso. Her blonde hair is matted, messy, and big. Her eyes are green and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Nora lived on a farm with her father, near the main road leading to a nearby town. Through the years after Nora was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nora's father didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and regain custody of her daughter
Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Roge Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A 3'0" eastern man, he is well dressed, constantly wearing a red suit, brown shirt, and grey tie. His silver hair is slicked back into a classic pompadour. His eyes are likewise gray.
Personality: This man loves writing and to teach people writing more than just about anything. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. He was granted arcane powers by his dying brother.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and to be a blacksmith again
Ideals: Artistic, Gifted, Fighting. Bonds: In love, Job. Occupation: Performer
Voice: Stutters
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Skoth Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. He has a small bristly mustache and wavy silver hair. He has violet eyes.
Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.
History: Skoth was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Barkeep like his father before him.
Motivation: Sabotage a competitor.
Ideals: Opinionated, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp.
Andry Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears baggy red pantaloons and a violet scarf, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She wears a broad hat to hide her balding. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She has had some formal music training, and achieved minor success. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and a deep hatred of giants
Ideals: Artistic. Bonds: Attractive, Enemies, Family, Religious. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 160 pp. 1 Masterwork Common Melee.
Nora Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in earthy colors with a grey and brown handkerchief worn on her left side. Her auburn hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.
Motivation: She has a crush on the local Brewer; and to reunite with her absent mother
Ideals: Joker, Gifted. Bonds: Rich, Family, Has a crush. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 7000 cp. 1 Everburning torch.
Mantus Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He carries a battered morningstar and tarnished nunchaku as well. His hair is blue and curly. His gold unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Mantus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Job, Poor. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Ghash Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His hair is short and blonde. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Slave, Criminal record. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 1 (-5) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. Silver pearl (80 gp).
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