Fonkin Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His blonde hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Fonkin lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1400 sp.
Five Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses in brown turtlenecks beneath a grey coat with green slacks, and sports empty pouches on his belt. His yellow fur is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.
History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Insomniac, Antagonistic, Addict. Bonds: Poor, Criminal record. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). Cloth of gold vestments (140 gp).
Mumpena Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many violet ritualistic tattoos. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her brown hair has been sun bleached extensively. Her eyes are likewise violet.
Personality: She is very quiet and rarely speaks above a whisper. She has all her life been fascinated with dancing.
History: Born to a pair of adventurers, Mumpena grew up listening to her mother's many stories. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Adventurer. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Susannah Marlee, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears brown cloth garments or leather armor. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the east, but her parents moved at a very young age to the west. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the east, certain she would find work there.
Motivation: She is content; and to find somewhere to settle down
Flaws: Ugly, Mundane, Fearful, PTSD. Bonds: Immigrant. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Ghaliver Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing. He is muscular with a powerful set of arms. He has styled his black hair well, parting it to the right. His gray eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Farmer in town.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: He is content; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Secretive, Mundane. Bonds: Job, Religious. Occupation: Farmer
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp. 1 Banded mail.
Gomory Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow costume with the symbols of his god on his torso. His red hair is still thick. His gray eyes peer out from beneath his Stetson yellow hat.
Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Beggar, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Flaws: Insane, Impulsive. Bonds: Poor, Mentor. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Banded mail.
Furrele Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her crest is green and curly. She tend to wears goggles to shield her eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 5 years later her spouse died after the birth of her son. Heartbroken, Furrele never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Optimist, Fighting. Bonds: Attractive, In love. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
Leaf In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She wears her lavender fur up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Energy wise she seems alert and responsive.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is not mentally stable, and does not behave rationally; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Professionalism, Artistic, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. Freshwater pearl (16 gp). 1 Banded mail.
Ekk Sutton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her auburn hair is matted, messy, and big. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. Amethyst (140 gp).
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