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NPC Generator

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Advanced [show]


Mara Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears just a violet suit, and is pretty ugly. She keeps her black hair in a pixie cut. Her eyes are likewise hazel.

Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Mara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small island village. When Mara reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Mara Almeida, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 3 Alchemist’s fire. 3 Antitoxin. 4 Smokesticks.


Social Check DCs


Ortegar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor, and carries greatswords. His black hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.

History: Ortegar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Ortegar Glenfellow, Male Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)13 (+1) 7 (-2)11 (+0)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Moss agate (4 gp). Azurite (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tricking Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His black fur, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Ploughman profession.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Job, In love, Religious. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Tricking Shoe, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. Large well-done wool tapestry (500 gp).


Social Check DCs


Nadarr Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brass crest is still thick. He has a dull look in his gold eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: Nadarr was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor; and to settle down with his crush

Ideals: Professionalism. Bonds: Nature, Family, Job, Has a crush. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Nadarr Chumbyxirinnish, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Giant, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 40 gp.


Social Check DCs


Gillyd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in brown turtlenecks beneath a blue coat with brown slacks. Her hair is long and silver with streaks of brown, and is pulled back with small brown clips. Her fierce green eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot resist a sob story and will often dote over anyone who has one.

History: When she was but 7 years old her parents immigrated from the west. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Many drow want her driven away; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Gillyd Broodfist, Female Dwarf Sorcerer 4
Medium (3'9") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp.


Social Check DCs


Daar Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has done her best to style her green crest to look like a famous performer. Her red eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Seeks redemption; and wants to raise her children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer, Criminal record. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Daar Xephyrbahnor, Female Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Myria Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'10". She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her sickle. She wears a top hat to cover her moderate length auburn hair. She has violet eyes and a red hat with a grey feather.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the south her family was never financially stable. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Myria began to lead the lost caravan. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and someone believes her a fraud

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Enemies. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Myria Hogcollar, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Blossom Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears red trousers with green and white striped suspenders. She wears various colorful collared shirts. She has styled her white hair well, parting it to the right. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.

History: Born to a pair of adventurers, Blossom grew up listening to her father's many stories. Her first spouse was a Ploughman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants her loneliness to end; and she desires power and/or immortality

Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Family, Has a crush. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Blossom Goldfound, Female Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Traubon Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is braided into rings. He has blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has never given up on his writing dream.

Motivation: Wants a kiss; and he's in love

Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Has a crush. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Traubon Daerdahk, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 210 gp.


Social Check DCs

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