Chad Weld, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Shy. Bonds: Rich, Attractive, Slave. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Rhodochrosite (10 gp). 1 Silver holy symbol.
Braak Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is heavily combed to the left. He has green eyes.
Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Braak lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Debt. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. 1 Darkwood Buckler.
Hlin Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Courier profession.
History: Born in the north her family was never financially stable. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Tanner for hire.
Motivation: She's repulsed by the PC; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 3000 cp. Citrine (80 gp). Tiger eye turquoise (4 gp). Rhodochrosite (4 gp).
Yevelda Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Carter. Her hair is black and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Yevelda isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Yevelda studied abroad. A few years later when the west was not economically sound they moved to her current location. She used her abilities to travel the world and help people.
Motivation: To be a Mortician again; and further expansion of business
Ideals: Impeccable, Justice, Gifted, Philantrophist. Bonds: Immigrant, Job. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Bree Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Sailor does, she is not a threatening figure. Her auburn hair has been sun bleached extensively. Her thin eyebrows rest above her beady green eyes.
Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Bree does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She got into the Sailor business at a young age. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Flaws: Ugly, Depressed. Bonds: Job, Religious, Military. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. Solid gold idol (300 gp). Solid gold idol (300 gp).
Ella Holton, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear grey clothing when she does not wear armor. Her golden hair is cut short with large spiked bangs in the front. Her gray eyes are passionate and lively.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered singing. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Artistic. Bonds: Family, Religious, Job. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Cloth of gold vestments (40 gp).
Naal Holimion, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His blonde hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his feathered tan hat.
Personality: Overbrimming with self-confidence, Naal isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Naal's homeland. Naal decided to take the middle way and become a bodyguard. He was granted psionic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 120 gp.
Symma Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is wearing a long, tan cloak. Her clothes are grease stained in places. She has shaved her head bald. Her eyes are brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.
History: Symma was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Marry her brother to traveling adventurers; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Religious. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp.
Aura Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears skinny pants and wears a pastel and black robe with the hood down. His orange fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler mother left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
