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NPC Generator

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Advanced [show]


Heather Blythe, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is renowned for her bright brown dresses and hats. Her black hair is wavy and long. She has a dull look in her gray eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Merchant.

Motivation: She has decided she is irredeemable; and further expansion of business

Ideals: Athletic, Professionalism. Bonds: Slave, Nature, Job, Criminal record. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Heather Blythe, Female Human Sorcerer 2
Medium (4'8") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Mormo Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'6", this man has a large black mantle and cape that has been intricately interwoven into his white robe. His brown hair, when down, is lengthy. His black unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east, but his parents moved at a very young age to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Disease, Insane, PTSD. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Mormo Dischord, Male Tiefling Sorcerer 3
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Dee Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing colorful clothing, dressed as a Fisher. Her silver hair is lengthy and is close to two feet long. Her blue eyes dart from person to person.

Personality: Overbrimming with self-confidence, Dee isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dee was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Family. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Dee Smoothhands, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1500 sp. 4 Tanglefoot bags.


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" northern man, he wears a faded coat and loose pants complete with broad hat. His red hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Pacifist. Flaws: Disease, Insane. Bonds: Nature, Job. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Orryn Wildwander, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)8 (-1) 17 (+3)17 (+3)
Skills Athletics +1, Investigation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Burgell Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his chestnut hair well, parting it to the right. His eyes are brown.

Personality: Burgell is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: Burgell hails from a village terrorized by giants. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants a kiss; and he wants revenge against giants

Ideals: Philantrophist. Flaws: Depressed. Bonds: Enemies, Rich, Has a crush. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Burgell Ironhide, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 11 (+0)3 (-4)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Torbera Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. Her hair is short and auburn. She has a tattooed face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and marry her sister to traveling adventurers

Flaws: Antagonistic, Selfish, Disease. Bonds: Poor, Slave. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Torbera Rakankrak, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Percival Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Bricklayer. His auburn hair is unkempt and raggedy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Miner again; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Percival Kitchur, Male Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Torinn Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He likes to wear black tank tops with tan pants. He has wavy red crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Tanner business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Torinn took refuge in the old dungeon and found the beat up flail and armor he uses now. He now owns his own business.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Nature. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Torinn Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Ratlûg Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears white trousers with red and violet striped suspenders. He wears various colorful collared shirts. His golden hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ratlûg took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Bookbinder, and he later adopted a second son.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane. Bonds: Family, Religious, Nature. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ratlûg Brent, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 14 (+2)5 (-3)
Skills Deception -1, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp. Aquamarine (200 gp).


Social Check DCs

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