Fargrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'3" and wears baggy brown pantaloons and a black scarf. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Fargrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Flaws: Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Golm Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'4" southern man, he very much looks the part of a Cartwright. His white hair is braided into rings. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He has worked as a Cartwright like his mother before him.
Motivation: Further expansion of business.
Flaws: Ugly, Mundane. Bonds: Job, Slave, Military. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Krimmon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man very much looks the part of a Brewer. He wears a wide-brimmed hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Brewer. He also hits on women, regardless of circumstances.
History: Born in the west to a Brewer, Krimmon learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Krimmon took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Krimmon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Retire the richest man in the west; and he is unsatisfied with his job
Ideals: Entrepeneur. Bonds: Job, Has a crush, Nature, Enemies. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Vrondiss Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He keeps his long silver crest kept up in a rat tail. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 6 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Simple lock.
Shadow On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a hunchback. His fur is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. Shadow abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly, Sensitive, Disease. Bonds: Adventurer. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp.
Grigi Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her whole body is exceptionally muscular. Her silver hair is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She loves telling others what to do and how they should feel about things. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Grigi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Grigi's mother didn't care for her much, and the feeling was mutual. She was granted druidic powers by her dying brother.
Motivation: To unite with her brother; and she's repulsed by the pc
Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver ewer (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Arava Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her bronze crest is kept up in a ponytail inside a broad hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: This woman loves singing and to teach people singing more than just about anything. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of eastern immigrants she idolized her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the east, certain she would find work there.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, In love. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. Chrysoberyl (60 gp). 1 Masterwork Common Melee.
Creega Perry, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'10". She wears a white collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a spear. She keeps her silver hair in a flapper bob. Her face is scarred and worn.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Creega was born the youngest of three triplets. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Bellfounder and occasionally as a mercenary.
Motivation: To reunite with her absent mother.
Flaws: Ugly, Secretive. Bonds: Adventurer, Family, Job. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. Black pearl (300 gp).
Oskar Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey painted combat armor at almost all times. He has brown hair. He has a tattooed face.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it
Flaws: Racist. Bonds: Immigrant, Family, Rich. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
