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NPC Generator

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Advanced [show]


Pikar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. With bright brown hair and a scraggly beard. His eyes are blue and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Pikar was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Selfish, Insane. Bonds: Family. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Pikar Brightmoon, Male Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Blue quartz (12 gp). Zircon (80 gp). Golden pearl (100 gp).


Social Check DCs


Baern Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean brown cloak covering his clean studded leather. His hair is white and curly. His eyes are a pleasant hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: Baern was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Persistence. Flaws: Impulsive. Bonds: Criminal record, Religious. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Baern Fallack, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Makaria Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her red hair in a flapper bob. Her eyes are red.

Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Makaria was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her necromantic abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Gifted. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Makaria Entropy, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. Bloodstone (30 gp).


Social Check DCs


Bardryn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. Sporting a silver mohawk this woman's hair draws a lot of attention. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a habit of throwing herself into exceedingly dangerous situations.

History: Bardryn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Bardryn Bloodkith, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Georgina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. She is physically well-built. She wears her golden hair up. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Georgina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it.

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Georgina TellPenny, Female Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 11000 cp. Pink pearl (90 gp). Red garnet (90 gp).


Social Check DCs


Warryn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, blue cloak. His golden hair is cut short with large spiked bangs in the front. His green eyes are slightly larger than normal.

Personality: Warryn is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Adventurer, Job. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Warryn Beren, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp. Red garnet (60 gp).


Social Check DCs


Gale In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a simple brown robe with grey stripes complete with hood. Her fur is orange and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gale is combative with any and all who dare try her patience in the slightest.

History: Gale was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She is content; and wants to raise her children well

Ideals: Persistence, Justice. Flaws: Mundane. Bonds: Family, Job. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Gale In the Storm, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Baelitae Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a pastel coat with green slacks. She has a moderate pudge and is not very fit. Her hair, while still mostly blonde, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She has always had a great fascination with Tabaxi culture. She is harsh and unforgiving.

History: She was born at the edge of vast mountains. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Tabaxi people; and she's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Attractive, Nature, Mentor. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Baelitae Meliamne, Female Elf Sorcerer 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Zûmug Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Bowyer. He would rather hide behind his crafts than deal with other people.

History: Zûmug lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Zûmug Ryley, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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