Ermina Willoughby, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her blonde hair is smooth and relatively long. Her blue eyes have a joyful gleam in them most of the time.
Personality: Ermina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a criminal king-pin and mafia family A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently she has begun working with bootleggers and crooks.
Motivation: She feels threatened by others; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Criminal record, Debt. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Qemuel Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Qemuel lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his brother recently and the two have been together since.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent mother
Ideals: Justice. Flaws: Insane. Bonds: Family, Religious. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Rock crystal (40 gp).
Barfa Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with pastel pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: Barfa hails from a village terrorized by goblins. In his 16th year, his parents were killed by a goblins raid, leaving Barfa alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud.
Ideals: Optimist, Professionalism. Bonds: Attractive, Enemies. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 3 (-4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: Brass mug with jade inlays (300 gp). 1 Masterwork Uncommon Weapon.
Joan Beitz, Female Human [Permalink]
Personal [hide]
Description: This western woman wears an entirely grey suit with white socks and a vest with buckled shoes. Her clothes are grease stained in places. Her blonde hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her religion dominates her actions.
Ideals: Passionate. Flaws: Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Isabella Heiser, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. With wild white hair. Her hazel unseeing eyes seem to look past you.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Isabella has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the east
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Aelar Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a yellow broad hat and yellow clothes. He wears his white hair up in a very large beehive style do. His eyes are likewise hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.
History: The child of southern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Athletic, Artistic. Flaws: Sensitive, Shy. Bonds: Immigrant, Nature. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp. Moonstone (30 gp). 1 Masterwork manacles.
Alex Chester, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is renowned for his bright brown suits and hats. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against dire rats; and he's repulsed by the pc
Flaws: Insane, Antagonistic, Lazy. Bonds: Nature, Adventurer, Enemies. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Arava Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a wide-brimmed hat to cover her moderate length brass crest. She is very pretty but has cold, dead eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Bookbinder father left her crippled. After a long history of fighting, Arava and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day
Ideals: Justice, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Markosian Dare, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear black clothing when she does not wear armor. Her red hair is slicked back into a classic pompadour. She has a dull look in her black eyes.
Personality: She likes to make people angry or surprised. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Gifted from a young age, Markosian studied abroad. Through the years after Markosian was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Markosian's mother didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and wants a kiss
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Has a crush, Immigrant. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 90 gp.
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