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NPC Generator

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Advanced [show]


Whurdred Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is renowned for her bright grey dresses and hats. Her whole body is exceptionally muscular. She wears a deerstalker hat to cover her moderate length chestnut hair. Her eyes are green and beady.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her father raised her in a mountain cabin. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Nature. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Whurdred Hammerstone, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)6 (-2) 9 (-1)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 sp.


Social Check DCs


Vanchu Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, black cloak, and a wedding ring on her left hand. She keeps her long golden hair kept up in a rat tail. Her eyes are gray and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Vanchu was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Vanchu abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Some 7 years later her spouse died after the birth of her son. Heartbroken, Vanchu never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: In love, Adventurer, Mentor. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Vanchu Harley, Female Half-Orc Sorcerer 3
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Murook Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a cross on it. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are violet.

Personality: She is almost excessively polite to everyone, even when angry. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: To clean up the streets; and money/treasure

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Attractive, Guardian. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Murook Ramsay, Female Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 7 (-2)9 (-1)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 30 pp. Moonstone (40 gp). White opal (900 gp). Golden pearl (110 gp).


Social Check DCs


Euphemia Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears professional attire. She has brown hair. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. She has all her life been fascinated with writing.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Merchant.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Euphemia Goldfound, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses like a well dressed Soapmaker does. He keeps his long chestnut hair kept up in a rat tail. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Soapmaker job and began his own company from there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Stannor Brightmoon, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Caramip Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and her gloved hand is found clutching a greatsword. She wears her white hair down. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.

History: Caramip was born in the west. At a young age she loved to build and create. She has had some formal dancing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A rival would like her out of the picture; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Caramip Dunben, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Enna Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems, and carries longswords. She sports silver long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She speaks before she thinks and is too direct. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Brewer, Enna learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Enna was left her father's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: Sabotage a competitor.

Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Rich, Job, Military. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Enna Woods, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Juliana Clinton, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She keeps her blonde hair in a flapper bob. She has blue eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also hits on women, regardless of circumstances.

History: She was raised in a white middle class family as the only child. She has had some formal singing training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels kind of lost in life; and to end her boredom

Ideals: Passionate, Artistic. Flaws: Mundane, Depressed. Bonds: Has a crush. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Juliana Clinton, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Senteq Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean blue cloak covering his clean studded leather. His moppish brown hair is in a traditional bowl cut. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Senteq would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Banker. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Senteq Garrick, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 11 (+0)13 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Draconic, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 80 gp. Citrine (50 gp). 1 Crowbar.


Social Check DCs

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