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NPC Generator

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Advanced [show]


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Rich, Mentor. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Hale, Male Human Sorcerer 2
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)15 (+2) 8 (-1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His gold crest is lengthy. His eyes are red and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Dazzazn embodies much of what other species detest in the Dragonborns. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Dazzazn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Adventurer, Has a crush. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)3 (-4) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 20 pp.


Social Check DCs


Sapply Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Sapply's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sapply hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against dire rats.

Ideals: Athletic, Impeccable, Opinionated. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Sapply Wildwander, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)13 (+1) 9 (-1)15 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Sun Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. He keeps his long orange fur kept up in a rat tail. His ears are large.

Personality: Overbrimming with self-confidence, Sun isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He takes great joy in being the best Brewer in town.

History: Sun was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Brewer.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sun Of Passion, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Odo Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears brown cloth garments or leather armor. His brown hair and beard is wavy and long. His skin is flawless and his gray eyes scan people very quickly.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of northern immigrants he idolized his father. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Disciplined. Bonds: Attractive, Criminal record, Immigrant. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Odo Tenley, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Baradad Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, and carries spears. He wears a broad hat to hide his balding. His red eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Nature, Poor. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Baradad Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Zaffrab Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Carpenter. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a auburn handlebar mustache and slicked back auburn hair. He has green eyes and a tan hat with a brown feather.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Zaffrab was born in the east. At a young age he loved to build and create. Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Hedonist. Bonds: Has a crush, Adventurer, Criminal record, Debt. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Zaffrab Cobblelob, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp.


Social Check DCs


Azzakh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His copper crest is heavily combed to the left. His red unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion

Flaws: Disease, Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Azzakh Delmirev, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. Chrysoprase (70 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Findex Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a lot of dark rich colors, with gold accents. Her crest is short and silver. She is very pretty but has cold, dead eyes.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Findex hails from a village terrorized by giants. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: A deep hatred of giants; and many giants want her driven away

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Rich, Enemies. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Findex Kerrhylon, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs

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