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NPC Generator

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Advanced [show]


Paela Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses like a well dressed Fletcher does. Her moppish golden hair is in a traditional bowl cut. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in a small desert village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: Sabotage a competitor.

Flaws: Emotional. Bonds: Job, Attractive, Nature, Mentor. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Paela Tealeaf, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp.


Social Check DCs


Rinn Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. Her hair is golden and curly. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Slave, Rich. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Rinn Dulmage, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Quespa Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black small hat and black clothes. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her silver crest is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Quespa was born with her mother's beautiful face. A freak accident while working with her Gardener mother left her crippled. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Quespa Zzzxaaxthroth, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown trousers with blue and black striped suspenders. He wears various colorful collared shirts. He wears his blonde hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a mountains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Nature, Rich. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Adrik Frostbeard, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is cut short. His violet eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to get a good night's sleep

Flaws: Impulsive, Insomniac, Mundane. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

William Birkenhead, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Beast Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. His eyes are likewise amber. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in the north, but his parents moved at a very young age to the east. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A strong sense of loyalty to Tabaxi people; and someone believes him a fraud

Flaws: Impulsive, Racist. Bonds: Attractive, Enemies, Immigrant. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beast Of Ebony, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 380 gp. Rose (50 gp). Blue quartz (14 gp). Deep blue spinel (400 gp).


Social Check DCs


Bolhild Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her lance. She carries with her a set of lances, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is harsh and unforgiving.

History: Bolhild was born with her mother's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Bolhild Lutgehr, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 sp.


Social Check DCs


Paymon Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He is bristling with hidden weapons, mostly axes and falchions. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. When Paymon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After months of barely getting by, Paymon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Disease. Bonds: Rich, Criminal record, Military. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Paymon Gift, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp.


Social Check DCs


Silvo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. His red hair is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Miller, his father struggled to pay the bills. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: He's in love; and he wants to get laid

Ideals: Athletic, Philantrophist. Bonds: Family, Poor, Has a crush. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Silvo Quickstep, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Brown-green garnet (50 gp).


Social Check DCs

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