Ratlûg Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp. Red spinel (70 gp).
Andram Trust, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He has red hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.
History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp. Jade (150 gp). Malachite (11 gp). Moss agate (11 gp).
Left-Handed Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports pastel clothing, slightly heavier than average wear. His black fur is still thick. His half smiles and yellow eyes are beguiling and draw you in.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Gynk Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her morningstar. Her long brown hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are violet.
Personality: She is overprotective of those who hire her services. She also hits on women, regardless of circumstances.
History: She was born in the east, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She has since lost track of the people in her past.
Motivation: To unite with her sister.
Bonds: Guardian, Has a crush, Immigrant, Family. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Mindartis Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Mindartis studied abroad. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Veloptima Offund, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'0", this woman has a large tan mantle and cape that has been intricately interwoven into her blue robe. She wears her hair in dreadlocks. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Abrasive and pushy, she has a hard time making friends. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: From birth she was tutored by a cruel and relentless mentor. Veloptima was born on a far northern forest where she grew up under the tutelage of her father, an expert Soapmaker. After a long history of fighting, Veloptima and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Amber (100 gp). Star rose quartz (40 gp).
Tordrid Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is silver, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the south. Tordrid was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tordrid decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 600 sp.
Aura Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her cinnamon fur is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Aura was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic. Flaws: Insane. Bonds: Criminal record, Job, Immigrant. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Bidreked Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it and is in decent physical shape. His bronze crest is drawn into a tight pony tail with a card scrunchie. His eyes are red and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Cynical, PTSD. Bonds: Adventurer, Rich. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 4000 cp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

