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NPC Generator

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Advanced [show]


Vorka Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a clover on it. Her auburn hair is cut short with large spiked bangs in the front. Her blue eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Barkeep. She is a great chef.

History: Born in the east to a Barkeep, Vorka learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vorka fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Vorka Bentham, Female Half-Orc Sorcerer 2
Medium (4'10") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)4 (-3) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 320 gp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Yurgunn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. Her golden hair is slicked back into a classic pompadour. She is baby faced.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Flattery will make her almost putty in your hands.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Immigrant, Guardian, Nature. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Yurgunn Aranore, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zephan Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has wavy dark red hair. This gold eyed easterner is not easily forgotten.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Zephan lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Entrepeneur. Flaws: Insomniac. Bonds: Job, Family. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Zephan Nowhere, Male Tiefling Sorcerer 3
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 6
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 15 (+2)13 (+1) 13 (+1)20 (+5)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged -2 / 1d8-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lilith Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with green lining and desert motifs. Her blue hair is lengthy and is close to two feet long. Her eyes are likewise white.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. One day when Lilith was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Lilith was heart-stricken from the event, and her father started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well.

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Mentor, Family. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Lilith Charisma, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)16 (+3) 18 (+4)15 (+2)
Skills Animal Handling +6, History +5
Senses Passive Perception 14
Languages Common, Druidic, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 80 gp.


Social Check DCs


Gillyd Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears suspenders and grey workpants. Her shirt is red, and she wears a heavy grey leather apron most of the time. With wild blonde hair. She has a dull look in her amber eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also hits on women, regardless of circumstances.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She struck the Barrister job and began her own company from there.

Motivation: She feels threatened by others; and further expansion of business

Ideals: Joker. Flaws: Fearful. Bonds: Has a crush, Nature, Job. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Gillyd Goblinbane, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Hecat Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her red hair. Her skin is flawless and her silver eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a pair of adventurers, Hecat grew up listening to her mother's many stories. Hecat abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insomniac. Bonds: Adventurer, Attractive, In love. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Hecat Comedy, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Chrysoberyl (100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Philantrophist. Flaws: PTSD. Bonds: Immigrant, Rich. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Frouse Tarkelby, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Seven Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel shirt with thin tan vertical stripes and pastel pants. His fur is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Seven grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Secretive, Disease. Bonds: Adventurer, Criminal record. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Seven Mirror, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp.


Social Check DCs


Shaena Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is well kept. Her blue eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a minor phobia of water and hates getting wet.

History: Her father raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Nature, Religious. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Shaena Goodbarrel, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Coral (40 gp).


Social Check DCs

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