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NPC Generator

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Advanced [show]


Hugolina Sibilans, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She never wears the same outfit twice, unless she absolutely has to.

History: Hugolina was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Optimist, Artistic. Bonds: Job. Occupation: Miller

Voice: Raspy

Attributes [hide]

Hugolina Sibilans, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Armara Reverence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears black trousers with tan and brown striped suspenders. She wears various colorful collared shirts. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her mother was called into army service. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Military. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Armara Reverence, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 18 (+4)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His red hair is drawn into a tight pony tail with a card scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Tabaxi culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Tabaxi people; and he is terrified, and will act out of fear

Flaws: Racist, Fearful. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Guy O'Leary, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp.


Social Check DCs


Finellen Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'10" and likes to wear ponchos typically of a light brown in addition to tight pants. With bright auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Finellen is combative with any and all who dare try her patience in the slightest.

History: She was raised in a desert tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels kind of lost in life; and wants to open a new tavern

Ideals: Justice. Flaws: Racist, Depressed. Bonds: Nature, Job. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Finellen Daerdahk, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Beiro Raethran, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting tan shirt and pants. His hair is auburn and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Ruler in town.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 13 years.

Motivation: Revenge; and to be a farmer again

Bonds: Attractive, Family, Job, Religious, Enemies. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Beiro Raethran, Male Elf Sorcerer 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)6 (-2) 13 (+1)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Thunderstones.


Social Check DCs


Percival Tatum, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Banker uniform. His white hair is unkempt and raggedy. He has gleaming, smiling green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Knight, but he was a colossal failure. He struck the Banker job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Selfish. Bonds: Job, Poor, Immigrant. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Percival Tatum, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs


Balimaar Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports violet clothing, slightly heavier than average wear. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Balimaar Heiser, Male Half-Elf Sorcerer 2
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Superior lock.


Social Check DCs


Jarsali Floshem, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'7". She wears a tan armored body suit, with a simple grey line shooting up and back down, and her gloved hand is found clutching a glaive. Her silver hair is singed and shortened. This gray eyed easterner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Military. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Jarsali Floshem, Female Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Alston Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tan armored body suit, with a simple blue line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to hide his balding. His amber eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and to find somewhere to settle down

Flaws: Shy, Fearful, Mundane. Bonds: Slave. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Alston Humplebumple, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)7 (-2) 4 (-3)4 (-3)
Skills History +0, Religion +0
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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