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NPC Generator

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Advanced [show]


Torbera Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her golden hair is lengthy. Her brown eyes have a joyful gleam in them most of the time.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered writing. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Has a crush. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Torbera Rubyeye, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Thomas Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. He wears a broad hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Thomas Ainsworth, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Left-Handed Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized ruby on his left hand. His fur, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Shy. Bonds: Rich, Family, Military. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Left-Handed Of Ebony, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 cp. 1 Hourglass.


Social Check DCs


Trail Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in a clean brown cloak covering his clean studded leather. His yellow fur is kept up in a ponytail inside a feathered hat. His green eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Addict, Hedonist. Bonds: Criminal record, Family. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Trail Grass, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 12 (+1)9 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp. 1 Hourglass.


Social Check DCs


Kali Hope, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy black pantaloons and a grey scarf. Her red hair is smooth and relatively long. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Kali lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Brewer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Retire the richest woman in the west; and an old rival family wants her found

Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Kali Hope, Female Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp. 1 Smokesticks.


Social Check DCs


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He has moderate length golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Shoemaker, who enjoyed hunting, Travok was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Bonds: Attractive, Nature, Rich. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Travok Bigtoe, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 17 (+3)3 (-4)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Carnelian (30 gp).


Social Check DCs


Maagog Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his rusty crest in a pixie cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Miner for hire.

Motivation: He feels kind of lost in life; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Job, Nature. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Maagog Turnuroth, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)16 (+3) 14 (+2)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 280 gp.


Social Check DCs


Cloak On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tight fitting pastel shirt and pants. His cinnamon fur is greasy and uncared for. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.

History: Born to a pair of adventurers, Cloak grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Halfling compassion; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Cloak On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 80 gp.


Social Check DCs


Traubon Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Traubon was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, Military. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Traubon Ungart, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)10 (+0) 13 (+1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Red-brown spinel (120 gp).


Social Check DCs

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