Gimurt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple brown robe with tan stripes complete with hood. He keeps his blonde hair in a pixie cut. He wears an eyepatch.
Personality: Gimurt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Lazy, Disease. Bonds: Immigrant. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Bimpnottin Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. She wears a colorful flower in her blonde hair. Her eyes, though not visible through her cowl, are brown.
Personality: Calm and collected, she is a well trained Cook. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Bimpnottin was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bimpnottin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bimpnottin. She's also a talented Mason, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and to be a mason again
Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Crowbar. 1 Silver holy symbol. 1 Silk rope.
Gurdis Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back golden hair. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She can speak with the recently deceased. Gurdis is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Gurdis was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and an old rival family wants her found
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Family. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Giant
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Magnifying glass.
Chad O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His brown hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk
Flaws: Secretive, Greedy. Bonds: Immigrant, Nature, Adventurer. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Hadarai Firahel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy red hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Hadarai was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He's since become an addict/alcoholic.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Auran, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Amber (150 gp). 1 Masterwork Common Ranged Weapon.
Norman Sherwood, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He sports grey clothing, slightly heavier than average wear. His brown hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He enjoys reading and quiet.
History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Mentor, Immigrant. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
Hecat Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her black robe and has her quarterstaff always slung over her shoulder. Her purple hair is braided into rings. She has a dull look in her silver eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She works hard and plays hard.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Hecat never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She wants nothing more than to rejoin the army; and to be a dyer again
Ideals: Gifted. Flaws: Secretive, Hedonist. Bonds: In love, Military. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Nemeia Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She carries with her a set of daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her red hair to look like a famous performer. Her thin eyebrows rest above her beady red eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and she has a crush on the local fisher
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Vorka Elton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many grey ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. Her long auburn hair reaches down to her waist. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Animals are drawn to her, and she is able to talk to them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 4 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 sp. Hematite (13 gp). Red-brown spinel (100 gp). 1 Masterwork Common Melee.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
