Tree Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his lavender fur up. He has a tattooed face.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Doesn't want to be a Detective and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Family. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Coral (150 gp).
Flogg Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by illithids. Flogg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Religious, Nature. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp.
Anne Huckabee, Female Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she prefers to wear flannel. Her hair is blonde and curly. Her ears are large.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Tree Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. Her yellow fur is unkempt and raggedy. She has a tattooed face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is an amazing painter.
History: The child of western immigrants she idolized her father. She helped her father out around the business and became quite the natural. She has worked as a Knight like her father before her.
Motivation: Expand her business; and balancing her hectic life and new knight responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 pp. 1 Masterwork Common Ranged Weapon.
Semyaza Creed, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She wears her red hair down. She has several tiny ruby earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with her god.
History: Born in the north to a Barkeep, Semyaza learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand her business.
Ideals: Optimist. Bonds: Rich, Religious, Job, Adventurer. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. Black velvet mask with numerous citrines (150 gp).
Jasmine Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. Her hair is long and chestnut with streaks of silver, and is pulled back with small white clips. Her eyes are violet.
Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Flaws: Racist, Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Delre Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her golden hair is cut short. Her green eyes are passionate and lively.
Personality: She is calm most of the time but flees social interaction. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She comes from a rich western family. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has recently gotten a pet goose that steals things from people.
Motivation: To find somewhere to settle down; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist. Flaws: Shy, PTSD, Mundane. Bonds: Rich, Criminal record. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Hadwisa Pickering, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is smooth and relatively long. This blue eyed westerner is not easily forgotten.
Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: The child of a Brewer, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. Hadwisa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Jeweler like her father before her.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Nature. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Tanglefoot bags.
Sarah Digby, Female Human [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in the north to a Cartwright, Sarah learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Cartwright for hire.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and sabotage a competitor
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Common Ranged Weapon.
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