Gale In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fancy pastel suit. His gray fur is lengthy and is close to two feet long. His yellow eyes peer out from beneath his feathered pastel hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his father. When Gale reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 13 years.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Secretive. Bonds: Attractive, Job, Military. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1700 sp.
Ethereal In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple brown robe with pastel stripes complete with hood. She wears her brown fur down. Her eyes, though not visible through her cowl, are green.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She has never given up on her painting dream.
Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Joker, Philantrophist, Artistic. Bonds: Nature, Adventurer. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 160 gp. 1 Darkwood Shield.
Azaki Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears bulky tan painted plate armor, and his gloved hand is found clutching a monstrous two handed axe. His black hair and beard is wavy and long. His blue eyes lackadaisically let the world flow into them.
Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Sage profession.
History: Azaki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Sage again; and wants a kiss
Bonds: Job, Poor, Adventurer, Has a crush. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (90 gp). Brass mug with jade inlays (200 gp).
Diesa Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She wears tattered old clothes. She keeps her brown hair in a flapper bob. Her gray eyes are slightly larger than normal.
Personality: She is overprotective of those who hire her services. Diesa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of a Farmer, who enjoyed hunting, Diesa was taken on many hunting expeditions. After coming to the age of reason, Diesa took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To protect her home.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Guardian, Nature. Occupation: Carpenter
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sorath Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears black leather gloves, a black jacket, and tight pants. Her feathered hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is harsh and unforgiving.
History: Born to a Navigator, her mother struggled to pay the bills. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Nature, Poor, Adventurer. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp.
Alain Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears bulky white painted plate armor. She has a hunchback. Her hair is brown and very short. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of herself, she believes she is the best Performer born in the past three hundred years. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 8 years.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Jade (140 gp).
Malquis Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a blue suit, brown shirt, and yellow tie. Her white hair is smooth and relatively long. Her green eyes dart from person to person to random spaces in the air.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has dedicated herself to building a better kind of golem.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Has a crush, Military, Adventurer, Job. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Wymar Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" northern man, he wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Seeks redemption.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Slave. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Frouse Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely tan suit with black socks and a vest with buckled shoes, and is pretty ugly. His chestnut hair is kept up in a ponytail inside a feathered hat. He has several tiny emerald earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich southern family. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. Blue quartz (7 gp). Carnelian (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
