Nogu Kendall, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white costume with the symbols of death on her torso and is in decent physical shape. She has slicked back chestnut hair. She has gleaming, smiling blue eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her sister's freedom.
Motivation: A strong sense of loyalty to Halfling people; and her relatives are trying to arrange a marriage
Ideals: Joker, Optimist. Flaws: Racist. Bonds: Rich, Family. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Ribbles Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Ribbles was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Magnifying glass.
Godfrey Atherton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. His brown eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.
History: Godfrey was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Bonds: Attractive, Job, Military, Religious. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Red-brown spinel (150 gp). 1 Chain shirt.
Nuthra Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with black lining and desert motifs. She is muscular with a powerful set of arms. She has no crest. Her eyes are red.
Personality: Nuthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the west her family was never financially stable. She was an apprentice working in her mother's forge. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Elizabeth Blyth, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She likes to wear grey tank tops with white skirt. She has a hunchback. She keeps her chestnut hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A powerful slaver made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She's in love; and she wants to get laid
Flaws: Ugly. Bonds: Adventurer, Mentor, Rich, Has a crush. Occupation: Courier
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp.
Barbena Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries with her a set of kukris, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is cut short. She wears a mask on her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 380 gp.
Eberk Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his white hair. He has a dull look in his hazel eyes.
Personality: He is very quiet and rarely speaks above a whisper. Eberk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and he is greedy
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Varis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a tan suit. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born to a pair of adventurers, Varis grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Mentor. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Seraphina TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She very much looks the part of a Doctor. She keeps her brown hair in a pixie cut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Doctor for hire.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and sabotage a competitor
Ideals: Logical. Flaws: Racist. Bonds: Job, Criminal record, Nature. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Celestial
Attacks Melee -2 / 1d6-4, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
