Dabbledob Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He is an amazing painter.
History: Gifted from a young age, Dabbledob studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Mortician soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp.
Fargas Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Carpenter uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a white handlebar mustache and slicked back white hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Carpenter business at a young age. His childhood dream was to be a Fisher, but he was a colossal failure. He has drifted from career to career and currently works as a Carpenter.
Motivation: To be a Fisher again; and retire the richest man in the west
Ideals: Entrepeneur. Bonds: Job, Attractive, Guardian. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Light wooden shield.
Loopmottin Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair has been sun bleached extensively. She has several tiny amber earrings on each ear.
Personality: She is calm most of the time but flees social interaction. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Loopmottin hails from a village terrorized by brigands. From there she went from mercenary job to mercenary job. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Shy. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Sardonyx (30 gp).
Flask Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a pastel tunic with black highlights, and long green pants that bunch up around her shoes. Her beige fur is long and unkept. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She comes from a rich western family. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: She is not mentally stable, and does not behave rationally; and revenge
Flaws: Ugly, Addict, Insane. Bonds: Enemies, Rich, Criminal record. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Cask Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His cinnamon fur is heavily combed to the left. His amber eyes dart from person to person.
Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Cask was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and to be a healer again
Ideals: Impeccable. Bonds: Adventurer, Poor, Enemies, Job. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Arannis Floshem, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with yellow pants. He is physically well-built. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his brother
Ideals: Justice. Flaws: Emotional, Ugly. Bonds: Immigrant. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Left-Handed Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'5" northern man, he wears a brown feathered hat and brown clothes. His beige fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north to a Shipwright, Left-Handed learned a great deal about his father's area of expertise. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: He feels kind of lost in life; and to be a doctor again
Ideals: Joker, Philantrophist. Flaws: Insomniac, Depressed. Bonds: Adventurer, Job. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp.
Beloril Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. His skin is also unnaturally pale. His hair is short and blonde. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Beloril is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Beloril was born the youngest of three triplets. A gifted student he started as a Carter, but he got bored and became a Beggar. After a long history of fighting, Beloril and his spouse have recently divorced.
Motivation: To protect his home; and to reunite with his absent father
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family, Job, Guardian. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 70 gp.
Seebo Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a tan coat over a red low-cut shirt, and a Stetson hat upon his head. He has a hunchback. His golden hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.
Personality: Eccentric and domineering, Seebo will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
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