Margery Webley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly golden, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Margery does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the south, but her parents moved at a very young age to the west. Through the years after Margery was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Margery's mother didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.
Motivation: Wants her loneliness to end; and she feels kind of lost in life
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Military, Immigrant, Has a crush. Occupation: Dyer
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Edge Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has a moderate pudge and is not very fit. He keeps his lavender fur in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He has all his life been fascinated with poetry.
History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac, Antagonistic, Racist. Bonds: Nature. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. Freshwater pearl (16 gp).
Oblar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times, and carries shortspears. His hair is long and chestnut with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His eyes are likewise brown.
Personality: Oblar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with music.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his music dream.
Motivation: Marry his brother to traveling adventurers; and to share knowledge with the world
Ideals: Fighting, Disciplined, Artistic, Logical. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 6 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 pp. Red-brown spinel (150 gp). Golden pearl (150 gp). White opal (1100 gp).
Antinua Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky yellow painted plate armor. She carries with her a set of sais on her belt, each one with a emerald on the hilt. She wears her golden hair up. She tend to wears goggles to shield her eyes.
Personality: Confrontational and typically high on some drug or another. She invites people to come help in her community garden.
History: She comes from a rich eastern family. She moved from fad to fad and when she turned 15 she discovered poetry. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Silgre Sydney, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fitting clothing which further accentuates her frame and is in decent physical shape. Her long blonde hair reaches down to her waist. Her amber unseeing eyes seem to look past you.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Silgre was born with her father's beautiful face. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Cartwright for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Salasar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a colorful flower in his copper crest. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions.
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Sybil Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a violet shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her red hair is still thick. She wears crescent spectacles with a black brim.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born at the edge of vast island. She has had some formal singing training, and achieved minor success. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others.
Ideals: Philantrophist, Artistic. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Kipper Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears silk and lounges about seductively. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Kipper took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a crush on the local Laborer; and he's attracted to the pc
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Has a crush. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ekemon Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Bowyer business at a young age. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Logical. Flaws: Shy, Insane. Bonds: Rich, Job, Adventurer. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (900 gp). Violet garnet (900 gp).
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