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NPC Generator

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Advanced [show]


Ermina Dalton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a large brown jacket. Her hair is black and curly. Her eyes are hazel and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Ermina took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Regain custody of her daughter; and many gnolls want her driven away

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Ermina Dalton, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Dagger Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy pastel pantaloons and a tan scarf. He has wavy red fur. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Pacifist, Persistence. Bonds: Adventurer, Rich, Enemies. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Dagger Mirror, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)7 (-2) 13 (+1)15 (+2)
Skills Religion +0, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Marastyr Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is still thick. Her eyes are hazel and catlike.

Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect her home; and to clean up the streets

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Guardian, Rich. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Marastyr Torevir, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)4 (-3) 16 (+3)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 240 gp.


Social Check DCs


Norkruuth Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red crest is matted, messy, and big. He has red eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: When he was but 8 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Terse, Racist. Bonds: Immigrant, Religious. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Norkruuth Imbixtellrhyst, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Whurdred Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. Her hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. Her hazel eyes dart from person to person.

Personality: She is irascible and easily irritated. Whurdred enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Whurdred Rubyeye, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Dayereth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He has a white handlebar mustache and slicked back white hair. His fierce gray eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dayereth is combative with any and all who dare try his patience in the slightest.

History: Born to a Dilettante, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Dayereth Meliamne, Male Elf Sorcerer 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Galinndan Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His hair is short and red. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich southern family. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Rich, Job. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Galinndan Mancilla, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 1 Chain shirt.


Social Check DCs


Yebe Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears silk and lounges about seductively. She has a very tight haircut. Her eyes, though not visible through her cowl, are amber.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with her god.

History: Yebe hails from a village terrorized by gnolls. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and her religion dominates her actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies, Family. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Yebe Musgraben, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp.


Social Check DCs


Rangrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He sports a long blonde beard, and similarly colored long hair. His eyes are blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Rangrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rangrim's mother didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Criminal record, Rich, Religious. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Rangrim Burrowfound, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs

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