Neega Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her black boots flare out at the collars. She carries with her a set of monstrous two handed axes on her belt, each one with a ruby on the hilt. She has moderate length golden hair. Her eyes are a pleasant hazel.
Personality: She is almost excessively polite to everyone, even when angry. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Neega is combative with any and all who dare try her patience in the slightest.
History: Neega was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Half-Plate.
Darrak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Darrak is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Darrak was born with his father's beautiful face. Darrak was born on a far western island where he grew up under the tutelage of his father, an expert Laborer. He left for the west, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 5 (-3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 sp.
Merihim Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, yellow shirt, and grey tie, and he perpetually has his shortbow ready. He has styled his black hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Gifted, Optimist. Flaws: Cynical. Bonds: Rich. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. Rock crystal (20 gp). Bloodstone (20 gp). Rock crystal (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Bree Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. Her hair is cut close to her head. Her face is scarred and worn.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invites people to come help in her community garden.
History: She was born in the north, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
Dee Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her auburn hair, when down, is lengthy. Her blue eyes are slightly larger than normal.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.
History: Dee was born with her mother's beautiful face. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She is not mentally stable, and does not behave rationally; and she is greedy
Flaws: Shy, Lazy, Insane. Bonds: Attractive. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp.
Donaar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern man wears just a black suit. His black crest is singed and shortened. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his old friends.
Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp. 1 Masterwork Thieves’ tools.
Ghesh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a black feathered hat and black clothes. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His copper crest is smooth and relatively long. His red eyes peer out from beneath his feathered black hat.
Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Ghesh studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has since lost track of the people in his past.
Motivation: Dragonborn compassion; and he is greedy
Ideals: Gifted. Flaws: Disease, Racist. Bonds: Rich, Slave, Family. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Druidic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Serpent In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Healer. Her orange fur is braided into rings. Her thin eyebrows rest above her beady green eyes.
Personality: Serpent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: Nothing but the best is good enough for her; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist, Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Thieves’ tools.
Gildmak High-hill, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, white, dusty cloak. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are violet and catlike.
Personality: He exudes charisma. He is a tour de force of persuasion. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Gildmak grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new scribe responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Scribe
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
