Chay Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his red hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the north. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Fighting, Pacifist. Bonds: Attractive, Mentor, Family. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 1 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 5 (-3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Brown-green garnet (120 gp). 1 Masterwork Common Melee.
Mishann Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears green trousers with violet and grey striped suspenders. She wears various colorful collared shirts. Her white crest is heavily combed to the left. She has several tiny amber earrings on each ear.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Mishann began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by orcs. Mishann was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She is terrified, and will act out of fear.
Ideals: Athletic, Entrepeneur. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Maiathah Raethran, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is wavy and long. Her eyes are hazel and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Maiathah took refuge in the ruined castle and found the beat up shield and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north
Ideals: Entrepeneur, Opinionated, Artistic, Fighting. Bonds: Nature. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. 1 Breastplate.
Gunter Ridley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy grey suit, and a wedding ring on his left hand. He has shaved his head bald. His amber eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gunter was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wishes to resurrect an old love; and to share knowledge with the world
Ideals: Joker, Persistence, Logical. Bonds: Attractive, In love, Religious. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Antrara Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her sai ready. She has done her best to style her blue crest to look like a famous performer. This gold eyed easterner is not easily forgotten.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture.
Ideals: Fighting, Logical. Bonds: Poor, Criminal record, Religious. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Aramil Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. He wears a top hat to cover his moderate length silver hair. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Passionate, Fighting. Bonds: Attractive, Family, Religious. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Boddynock Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A powerful brothel owner made him what he is. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Halfling people; and retire the richest man in the west
Ideals: Entrepeneur, Artistic. Flaws: Shy, Racist. Bonds: Mentor. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 180 gp.
Bertram Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his club always slung over his shoulder. His auburn hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His mother raised him in a mountain cabin. His childhood dream was to be a Actor, but he was a colossal failure. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Infernal
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. Deep blue spinel (300 gp).
Aasathra Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She wears a fancy black dress, and her gloved hand is found clutching a bastard sword. She sports a flattop crest cut. She wears round tiny glasses practically rammed into her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Aasathra was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. Azurite (7 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

