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NPC Generator

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Advanced [show]


Salanop Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears rags and sports a simple walking cane. Her auburn hair is matted, messy, and big. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Salanop was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Salanop Nucklestamp, Female Gnome Sorcerer 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Hecat Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large green mantle and cape that has been intricately interwoven into her blue robe. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes, though not visible through her cowl, are gold.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.

History: Hecat was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and she is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hecat Virtue, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 cp.


Social Check DCs


Korfel Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many violet ritualistic tattoos. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: Korfel was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Joker, Philantrophist. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Korfel Teinithra, Male Elf Sorcerer 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 6 (-2)7 (-2)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2900 sp.


Social Check DCs


Názkûga Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He keeps his white hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Názkûga hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Job, Family. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Názkûga Gladstone, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Sarah Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. Her black hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Human culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants she idolized her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant, Military. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sarah Horineth, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Rhodochrosite (11 gp). 1 Banded mail.


Social Check DCs


Drenna Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and black handkerchief worn on her right side. She carries a battered monstrous two handed axe and tarnished hand crossbow as well. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.

History: Drenna was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Regain custody of her son.

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Family, Adventurer. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Drenna Breeden, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 5 (-3)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Solid gold idol (300 gp).


Social Check DCs


Mara Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a simple violet robe with pastel stripes complete with hood. She has a hunchback. Her blonde hair is wavy and long. Her blue eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Mara grew up listening to her mother's many stories. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Flaws: Ugly, Insane. Bonds: Job, Has a crush, Adventurer. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mara Schwartz, Female Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)14 (+2) 9 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Elizabeth Richie, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a robe, a symbol of magic around her neck, and a scythe on her belt. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Elizabeth isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable, Philantrophist, Artistic. Flaws: Ugly. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elizabeth Richie, Female Human Sorcerer 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)10 (+0) 17 (+3)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp.


Social Check DCs


Hatae Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of death on her torso, and she perpetually has her longbow ready. Her white hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Shy, Antagonistic. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Hatae Ilphelkiir, Female Elf Sorcerer 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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