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NPC Generator

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Advanced [show]


Travok Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has auburn hair. He has gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made him what he is. In his youth he was a Body Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Justice, Extrovert. Flaws: PTSD. Bonds: Mentor. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Travok Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 9 (-1)10 (+0)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Mreksh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his scarlet crest in a pixie cut. His eyes are likewise gold.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Rich, Job, Family, Adventurer. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Mreksh Delmirev, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. 4 Smokesticks.


Social Check DCs


Ulblyn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. With a patchy golden beard and wild golden hair. He wears an eyepatch.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Mentor. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Ulblyn TellPenny, Male Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Seven Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. She wears a broad hat to cover her moderate length brown fur. Her eyes are a pleasant hazel.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Dilettante.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Justice, Artistic. Bonds: Attractive, Rich, Job. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Seven Plume, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 8 (-1)14 (+2) 6 (-2)13 (+1)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Vaina Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears silk and lounges about seductively. She keeps her brown hair in a flapper bob. This violet eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the west, but her parents moved at a very young age to the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Philantrophist, Fighting. Bonds: Attractive, Immigrant, Mentor. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Vaina Qualanthri, Female Elf Sorcerer 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Doudra Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries crossbows. Her crest is scarlet and curly. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is an amazing painter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.

Motivation: Someone believes her a fraud.

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Doudra Wystongjiir, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Amethyst (40 gp). 1 Smokesticks.


Social Check DCs


Gerard Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is cut short. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local engraver

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Blumenthal, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Onyx (20 gp).


Social Check DCs


Vanuath Othronus, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy tan pantaloons and a green scarf, and a wedding ring on his left hand. His moppish white hair is in a traditional bowl cut. His hazel eyes peer out from beneath his Stetson tan hat.

Personality: Aggressive, abrasive, and angry, Vanuath embodies much of what other species detest in the Elves. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: He has money and likes to spend it; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: In love, Family, Rich. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Vanuath Othronus, Male Elf Sorcerer 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills History +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Gomory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up scythe and armor he uses now. He left for the north, certain he would find work there.

Motivation: Money/treasure; and to end his boredom

Flaws: Ugly, Mundane, Lazy. Bonds: Rich, Immigrant, Nature. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Gomory Wordsworth, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs

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