Spring In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is short and orange. Her face is covered beneath a completely black helmet.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and a rival would like her out of the picture
Bonds: Attractive, Criminal record, Military, Job. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Immeral Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly glaives and lances. His long golden hair is drawn into a two foot long braid. He is baby faced.
Personality: Immeral is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur. Flaws: Depressed, Fearful, Antagonistic. Bonds: Criminal record. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 220 gp.
Art Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. Her orange fur is long and unkept. Her fierce blue eyes like to dwell on things.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Art never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Her religion dominates her actions; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: Poor, In love, Religious. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 6 (-2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp.
Eva Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a violet costume with the symbols of the sun god on her torso. Her white hair is greasy and uncared for. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: To share knowledge with the world; and doesn't want to be a guard and was forced into it by her family
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. Tourmaline (50 gp).
Tethren Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in black turtlenecks beneath a tan coat with green slacks. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny jet earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Courier profession.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to open a new tavern; and to unite with his sister
Ideals: Opinionated. Bonds: Rich, Job, Military, Family. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Chrysoberyl (60 gp).
Gimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is auburn and curly. He has a dull look in his gray eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Gimble studied abroad. His martial abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Silk rope.
Theobald Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, marred by teas. His hair is long and red with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His eyes are likewise brown.
Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Bookbinder, Theobald learned a great deal about his father's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. Golden pearl (130 gp).
Caelynn Horineth, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean blue cloak covering her clean studded leather. She has shaved her head bald. This violet eyed easterner is not easily forgotten.
Personality: She acts crazy and hedonistic. She also hits on women, regardless of circumstances.
History: Caelynn was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She's attracted to the PC; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Hedonist. Bonds: Has a crush, Poor, Adventurer. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Sard (50 gp). 1 Chain shirt.
Sybil Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long black hair kept up in a rat tail. Her eyes are brown and she is always smoking a pipe.
Personality: Stoic and calm, she prefers to meditate than take action. She invites people to come help in her community garden.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur, Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!