Griselda Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman sports yellow clothing, slightly heavier than average wear. She keeps her brown hair in a pixie cut. Her ears are large.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Herbalist mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic, Justice. Flaws: Ugly, Secretive, Disease. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Mastema Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she likes to wear green tank tops with white skirt. Her long blue hair is drawn into a two foot long braid. Her gold eyes are passionate and lively.
Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the north, but her parents moved at a very young age to the south. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and to protect her home
Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Immigrant. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Ozyman Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a red feathered hat and red clothes. He has a penchant for wearing a ring with an oversized emerald on his left hand. His moppish black hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Wants to raise his children well; and sabotage a competitor
Ideals: Artistic, Impeccable. Bonds: Rich, Attractive, Job, Family. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 90 gp. A roughly beaten golden orb (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Masterwork Common Ranged Weapon.
Seven Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. Her fur is short and gray. Her green eyes are slightly larger than normal.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Seamstress and found it very stressful. She now owns her own business.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Flaws: Shy, Antagonistic. Bonds: Job, Rich. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Traki Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He prefers to wear blue pants and tee shirts. He has a hunchback. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: Traki was raised in a hard working conservative environment. Traki liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Architect for hire.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
Heian Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is cut short. His eyes are violet and beady.
Personality: A skeptical and narcissistic man, Heian's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: Heian was born the youngest of three triplets. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and to unite with his sister
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Tiger eye turquoise (4 gp).
Lorilla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. With wild brown hair. Her eyes, though not visible through her cowl, are green.
Personality: She speaks before she thinks and is too direct. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lorilla grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lorilla. She moves from town to town, unable to find a place to settle.
Motivation: A rival would like her out of the picture.
Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant, Criminal record. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. Zircon (50 gp). Alexandrite (400 gp). Banded agate (5 gp). Smoky quartz (50 gp). 1 Tanglefoot bags. 2 Thunderstones. 3 Acid flasks.
Shag Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His black hair has been sun bleached extensively. He has a dull look in his green eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out west to avoid the crime he committed. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.
Motivation: A deep hatred of dire rats.
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family, Criminal record. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Left-Handed Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. He is bristling with hidden weapons, mostly falchions and whips. His orange fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Left-Handed managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Flaws: Insane, Shy, Forgetful. Bonds: Rich, Criminal record. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
