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NPC Generator

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Advanced [show]


Erias Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his auburn hair. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive, Military. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Erias Deepdelver, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Chrysoberyl (130 gp). 1 Good lock.


Social Check DCs


Antrara Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with black colored cloaks and clothing, and sports empty pouches on her belt. She has blue crest. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Disciplined. Bonds: Immigrant, Rich, Attractive, Criminal record. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Antrara Ophinshtalajiir, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)16 (+3) 7 (-2)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 8
Languages Common, Undercommon, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs


Great Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her clothes are grease stained in places. Her long yellow fur is drawn into a two foot long braid. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Great is depressed about a lot of things. She tends to be a nihilist. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the south. A few years later when the west was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Addict, Depressed, Impulsive. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Great Grass, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Armara Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars, and carries monstrous two handed axes. Her feathered hat is riddled with cuts and holes. Her gold eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her mother. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Armara Kindness, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. White pearl (90 gp). 1 Average lock.


Social Check DCs


Drenna Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her red hair is thinning but still full. Her eyes are amber.

Personality: Overbrimming with self-confidence, Drenna isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Impeccable, Gifted. Bonds: Family, Adventurer. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Drenna Royal, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Uzza Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her blue hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 4 years old her parents immigrated from the south. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Farmer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Uzza Wisdom, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp.


Social Check DCs


Alexandre Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has a large yellow mantle and cape that has been intricately interwoven into his white robe. He has wavy black hair. His eyes are likewise gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Joker. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Alexandre Jordan, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Thervan Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many red ritualistic tattoos. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Thervan has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Secretive, Disease. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Thervan Floshem, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Mantus Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a green and yellow robe with the hood down. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Optimist. Bonds: Criminal record, Slave, Immigrant, Rich. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Mantus Temerity, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs

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