Quick Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Jezebeth Speed, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in an above average manner. Her purple hair, when down, is lengthy. Her eyes are black.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend
Ideals: Optimist, Fighting. Bonds: Attractive, Adventurer, Poor. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Nimble In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has done her best to style her cinnamon fur to look like a famous performer. Her eyes are yellow and she is always smoking a pipe.
Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Rich, Mentor. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 9 (-1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Nalral Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Nalral took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Professionalism, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Krimmon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears red painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Krimmon isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Buckler.
Elama Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. She has wavy white hair. She wears crescent spectacles with a black brim.
Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants her loneliness to end; and to settle down with her crush
Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer, Has a crush. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Adam Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Carter uniform. His hair is red and very short. His eyes, though not visible through his cowl, are brown.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Optimist. Bonds: Job, Immigrant. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 150 gp. Sard (30 gp). Sardonyx (30 gp). Tourmaline (90 gp).
Arannis Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male sports yellow clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.
History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Racist. Bonds: Has a crush, Poor, Adventurer. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Halander Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His brown hair is matted, messy, and big. This brown eyed northerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Cynical, Impulsive. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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