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NPC Generator

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Advanced [show]


Cask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern woman wears a brown vest and prefers violet and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long red fur is drawn into a two foot long braid. Her ears are large.

Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Religious, Military. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Cask Thunder, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 270 gp. White pearl (100 gp). Aquamarine (500 gp).


Social Check DCs


Merla Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Doctor. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. She has chestnut hair. Her eyes are likewise gray.

Personality: Merla hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Merla hails from a village terrorized by goblins. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's in love; and wants a kiss

Ideals: Artistic. Flaws: PTSD. Bonds: Adventurer, Enemies, Has a crush. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Merla Greenbottle, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Five Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries a battered pickaxe and tarnished club as well. His brown fur is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Five Prim Posies, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Red spinel (140 gp).


Social Check DCs


Erdan Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Guard does. He is bald on top and has large silver tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Erdan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Erdan Durkin, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 40 gp. 1 Climber’s kit.


Social Check DCs


Gimble Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His golden hair is greasy and uncared for. His eyes are a pleasant violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Carpenter, who enjoyed hunting, Gimble was taken on many hunting expeditions. Gimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gimble decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and to reunite with his absent father

Flaws: Ugly, Shy. Bonds: Nature, Criminal record, Family. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Gimble Humplebumple, Male Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)8 (-1) 12 (+1)17 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Bharash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He keeps his long blue crest kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of northern immigrants he idolized his father. Bharash was born on a far northern desert where he grew up under the tutelage of his father, an expert Sage. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is content; and many drow want him driven away

Flaws: Secretive, Mundane. Bonds: Poor, Has a crush, Immigrant, Enemies. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Bharash Gygazzylyshrift, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Athletics +6, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 6000 cp.


Social Check DCs


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Richard Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is greasy and uncared for. His eyes are green and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Immigrant, Criminal record. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Richard Dalanthan, Male Half-Elf Sorcerer 3
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Kallista Death, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears green cloth garments or leather armor. Her chestnut hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful brothel owner made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Rich, Mentor. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Kallista Death, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)19 (+4) 7 (-2)12 (+1)
Skills Arcana +6, Stealth +4
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 120 gp. Red garnet (110 gp).


Social Check DCs

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