Tordrid Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. She has silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes her a fraud.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Hecat Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Knight. Her hair is chestnut and curly. Her ears are large.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To reunite with her old friends; and a deep hatred of goblins
Flaws: Ugly, Insomniac. Bonds: Enemies, Nature, Guardian, Adventurer. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Corkitron Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He wears his golden hair up. His brown eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To pay off his debts; and money/treasure
Ideals: Gifted. Bonds: Rich, Job, Adventurer, Debt. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Tawar Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. She wears a small hat to hide her balding. Her green eyes lackadaisically let the world flow into them.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Tawar was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She struck the Marshal job and began her own company from there.
Motivation: She has passion for adventuring and risk; and she's repulsed by the pc
Ideals: Professionalism, Athletic. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp.
Sekhmet Madness, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'5". She likes to wear ponchos typically of a light black in addition to tight pants, and her gloved hand is found clutching a quarterstaff. She has dyed her greying purple hair a little too much giving a sharp purple color. She wears a mask on her face.
Personality: She has always had a great fascination with Half-Elven culture. Sekhmet is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born in the west. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She was granted divine powers by her dying brother.
Motivation: Find a way to reverse the transformation of her brother; and someone believes her a fraud
Ideals: Gifted. Flaws: Racist. Bonds: Family, Immigrant, Enemies. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). A silver and pearl hairclip (90 gp). Silver comb with moonstones (200 gp).
Althaea Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She is physically well-built. She wears a colorful flower in her blonde hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born into a rich family. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Bonds: Attractive, Religious, Nature, Rich. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Mary Walcott, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with top hat. Her hair is long and white with streaks of auburn, and is pulled back with small brown clips. Her eyes are gray.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions; and revenge
Flaws: Antagonistic. Bonds: Rich, Job, Enemies, Religious. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
Ivellios Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet tunic with yellow highlights, and long white pants that bunch up around his shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 4 years old his parents immigrated from the east. A freak accident while working with his Map Maker mother left him crippled. He was always very intelligent and has formed a secret society of freemasons.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Immigrant, Family. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Bendoo Harlan, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She typically wears white cloth garments or leather armor. Her whole body is exceptionally muscular. She keeps her silver hair in a pixie cut. This hazel eyed southerner is not easily forgotten.
Personality: A skeptical and narcissistic woman, Bendoo's first love is herself. Her second love is also herself. She misses her home and complains about the freezing weather, even in summer.
History: Born in the south to a Merchant, Bendoo learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.
Ideals: Impeccable. Bonds: Immigrant, Job, Nature. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp.
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