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NPC Generator

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Advanced [show]


Adran Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large yellow mantle and cape that has been intricately interwoven into his pastel robe. His small hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: He was raised in a island tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Adran Franklin, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs


Anastrianna Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her chestnut hair is singed and shortened. She wears an eyepatch.

Personality: Eccentric and domineering, Anastrianna will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Anastrianna was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Ideals: Extrovert, Gifted, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Anastrianna Bohm, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Spring Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His yellow fur has been sun bleached extensively. His skin is flawless and his blue eyes scan people very quickly.

Personality: Spring wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Spring does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he feels kind of lost in life

Ideals: Disciplined, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Spring Buttons, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Farideh Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears rags and sports a simple walking cane. Her long brass crest is drawn into a two foot long braid. She wears an eyepatch.

Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Farideh abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To clean up the streets; and she wants to meet her childhood hero

Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Religious, Enemies. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Farideh Pyraxtallinost, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)13 (+1) 8 (-1)17 (+3)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Sybil Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries a battered longsword and tarnished dagger as well. She wears her hair in dreadlocks. Her eyes are violet and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Military. Occupation: Miner

Voice: Raspy

Attributes [hide]

Sybil Heiser, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 8 (-1)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp.


Social Check DCs


Pandjed Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red crest is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Pandjed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Pandjed Linxakasendalor, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. Sard (30 gp). 1 Masterwork Musical instrument.


Social Check DCs


Melech Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He sports a flattop hair cut. His ears are large.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Depressed. Bonds: Criminal record. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Melech Bitter, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Vonbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Locksmith. He has styled his brown hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vonbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonbin. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and his relatives are trying to arrange a marriage

Flaws: Secretive, Hedonist. Bonds: Criminal record, Enemies, Family. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Vonbin Daerdahk, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. Deep green spinel (110 gp). 1 Breastplate.


Social Check DCs


Oloric Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His black hair is long and unkept. His eyes are violet and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oloric took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Oloric Fireforge, Male Dwarf Sorcerer 4
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs

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