Borun Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white costume with the symbols of magic on his torso. His auburn hair is thinning but still full. His eyes are violet and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Body Guard, but he got bored and became a Layabout. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Gifted. Bonds: Has a crush, Rich, Job, Adventurer. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Banded mail. 1 Breastplate.
Pyxrin Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest is short and bronze. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Cocky and sure of herself, she believes she is the best Tanner born in the past three hundred years. She feeds upon the attention of others.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Attractive, Slave. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 70 gp.
Geoffrey Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. With bright red hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Climber’s kit.
Travok Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright grey suits and hats. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Bounty Hunter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Travok studied abroad. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Bounty Hunter like his mother before him.
Motivation: To prove his worth to the world; and he is terrified, and will act out of fear
Ideals: Justice, Gifted. Flaws: Fearful, Impulsive. Bonds: Job. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Eran Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears bulky white painted plate armor. Beneath her clothing is a huge mess of scar tissue. Her black hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She is overprotective of those who hire her services. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest woman in the north; and to share knowledge with the world
Ideals: Entrepeneur, Logical. Bonds: Slave, Attractive, Guardian. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Auran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 4 Thunderstones.
Riardon Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a tight fitting blue shirt and pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greasy and uncared for. His eyes are a pleasant hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, In love, Mentor. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 4 (-3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. Amethyst (100 gp).
Greeba Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Crown-heir. Her silver hair is cut short with large spiked bangs in the front. Her fierce brown eyes like to dwell on things.
Personality: She is very quiet and rarely speaks above a whisper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Greeba and her spouse have recently divorced.
Motivation: Wants to raise her children well; and doesn't want to be a crown-heir and was forced into it by her family
Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Family. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Andram Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries shortspears. His black hair is heavily combed to the left. His eyes are a pleasant black.
Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born several months after his father was called into army service. When Andram reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Banded mail.
Zook Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Joker, Gifted. Flaws: Ugly, Fearful, Disease. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
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