Daar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor. Her gold crest, when down, is lengthy. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She exudes charisma. She is a tour de force of persuasion. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Daar was born with her father's beautiful face. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Daar and her spouse have recently divorced.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls
Flaws: Hedonist, Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Ur-Lisak Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Barkeep does and is in decent physical shape. With a patchy red beard and wild red hair. He has a dull look in his amber eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is obsessed with his god.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: Someone believes him a fraud; and he wants revenge against drow
Ideals: Entrepeneur. Bonds: Job, Enemies, Religious, Family. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. Lapis lazuli (15 gp).
Jabbie Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long brown hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He got into the Gardener business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jabbie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jabbie. He then took over the family business and is one of the better Gardener for hire.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Antagonistic, Hedonist. Bonds: Job, Criminal record. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Phann Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright yellow dresses and hats. Her hair is blonde, silky, and of moderate length. Her fierce violet eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of illithids once and for all.
History: Phann hails from a village terrorized by illithids. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Bellfounder.
Motivation: Regain custody of her daughter; and expand her business
Ideals: Gifted, Impeccable. Bonds: Attractive, Enemies, Job, Family. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Silent Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman dresses in pastel turtlenecks beneath a tan coat with white slacks. Her clothes are grease stained in places. She has no fur. Her eyes are copper and catlike.
Personality: She has always had a great fascination with Elven culture. Further she is a bit of a stoner and is frequently out of it.
History: She was born to loving parents in a slum to the north. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Flaws: Ugly, Racist, Addict. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Mara Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a violet costume with the symbols of luck on her torso. Her white hair is lengthy and is close to two feet long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her religion dominates her actions; and to reunite with her old friends
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Adventurer, Religious. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Travok Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large brown jacket. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.
Personality: Travok is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Extrovert, Entrepeneur, Logical. Bonds: Rich, Family. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Meena Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her white hair is still thick. Her green eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of orcs once and for all.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting. Bonds: Enemies, Poor, Family. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Azurite (11 gp).
Shautha Brent, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a tight fitting white shirt and pants. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her amber unseeing eyes seem to look past you.
Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: The child of a Barrister, who enjoyed hunting, Shautha was taken on many hunting expeditions. Shautha liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by orcs. Shautha was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many orcs want her driven away
Flaws: Disease, Hedonist. Bonds: Rich, Enemies, Nature. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
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