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NPC Generator

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Advanced [show]


Phann Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. She keeps her silver hair in a flapper bob. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A powerful slaver made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Mentor, Family. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Phann Sylvaranth, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. 1 Silk rope.


Social Check DCs


Anne Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has a very tight haircut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gifted student she started as a Interpreter, but she got bored and became a Brewer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Half-Orc compassion; and balancing her hectic life and new brewer responsibilities is difficult

Flaws: Sensitive, Racist. Bonds: Adventurer, Poor, Job. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Anne Hogcollar, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp.


Social Check DCs


Purban Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his red hair. His eyes, though not visible through his cowl, are green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Purban Kettlewhistle, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 6 (-2)16 (+3)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Halfling, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Quelenna Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears tan cloth garments or leather armor. Her golden hair, when down, is lengthy. She has green eyes and a tan hat with a violet feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.

Motivation: She uses money and sex appeal to get what she needs; and she is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Criminal record, Rich, Attractive. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Quelenna Meliamne, Female Elf Sorcerer 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)18 (+4) 10 (+0)7 (-2)
Skills Arcana +6, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin, Abyssal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 120 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Kilvar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his brown hair up. His green eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Kilvar embodies much of what other species detest in the Dwarves. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. Kilvar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor, Adventurer. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Kilvar Trueanvil, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1800 sp. Amethyst (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Sannl Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She is physically well-built. She has no hair. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Adventurer. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Sannl Rubyeye, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Damaia Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars. Her hair is chestnut and curly. She has black eyes and a black hat with a tan feather.

Personality: Damaia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Impulsive. Bonds: Criminal record, Immigrant. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Damaia Loyalty, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Silver pearl (160 gp).


Social Check DCs


Gunter Kenley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Slave Trader.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Gunter Kenley, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 15 (+2)8 (-1)
Skills History +3, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Perra Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Apothecary. Her gold crest is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: She is terrified, and will act out of fear; and expand her business

Flaws: Ugly, Depressed, Fearful. Bonds: Job, Rich. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Perra Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp. 1 Everburning torch.


Social Check DCs

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