Purson Glory, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his white hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Ploughman mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and to be a ploughman again
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp.
Koeth Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Interpreter. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He now mingles about in high society.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has money and likes to spend it
Ideals: Gifted. Flaws: Addict. Bonds: Rich, Enemies. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1900 sp. Lapis lazuli (5 gp). 1 Masterwork Common Melee.
Hobart Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is short and golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.
History: The child of a Detective, who enjoyed hunting, Hobart was taken on many hunting expeditions. Through the years after Hobart was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hobart's mother didn't care for him much, and the feeling was mutual. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Flaws: Insane, Insomniac, Antagonistic. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Susannah Huxley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a brown tunic with black highlights, and long violet pants that bunch up around her shoes. She is an epitome of beauty. She has dyed her greying black hair a little too much giving a sharp black color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She works hard and plays hard.
History: Susannah was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She has been saving her money to try and buy her brother's freedom.
Motivation: Her religion dominates her actions; and to reunite with her absent father
Flaws: Insomniac, Hedonist. Bonds: Attractive, Family, Nature, Religious. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 220 gp.
Cressel Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He became a Tanner soon after.
Motivation: Expand his business.
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Slave, Job. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp. Chalcedony (60 gp). Rose (60 gp).
Callybon Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and muscular, this eastern woman wears a tan costume with the symbols of her god on her torso. Her brown hair is heavily combed to the right. Her brown eyes dart from person to person.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invites people to come help in her community garden.
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She became a Spy soon after.
Motivation: To be a Map Maker again; and to share knowledge with the world
Ideals: Athletic, Philantrophist, Logical. Bonds: Job, Immigrant. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Banded mail.
Merihim Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is greying and his face has many wrinkles. His gold eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A powerful brothel owner made him what he is. He moved out west to avoid the crime he committed. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Mentor. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Red spinel (160 gp). 1 Masterwork Common Ranged Weapon.
Dimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He has styled his black hair well, parting it to the left. He has gleaming, smiling gray eyes.
Personality: Eccentric and domineering, Dimble will drive conversation. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Extrovert, Artistic. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Eldon Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears blue trousers with green and brown striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His auburn hair is matted, messy, and big. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Eldon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Flaws: Ugly, Selfish. Bonds: Criminal record, Poor. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp.
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